Ghost Town Script 3ds Max DownloadHaving a large amount of spare time now until October when I start my second year of university I intended to get stuck in with 3D work and learn the software inside and out to have a good head start when I went back. Whilst not being as motivated as I had hoped I have had time to look into a few things and brainstorm some possible future projects for when the time is right.
In particular I was interested in looking into plugins and extras for 3Ds Max that would help me produce things in a much more efficient manner, for instance, procedural generation addons.
Ghosttown is one of these. With a few button clicks you are able to produce a very nice city block complete with high poly facades and textures. All inbuilt into the program there is also a lot of room for editing where you can add your own textures as well as completely edit the generated model, as with any other in Max.

GhostTown is a urban area/citygenerator script for 3ds Max 2011 Features:. Lopoly or highpoly buildings. Roadtool for making basic road layouts. Easy material system, add your textures and they will be randomly distributed. Add details were needed with basic scripts for facades etc Custom scripting and support for openstreetmap will be. Creating low poly city using ghost town for 3ds max 0 0 Sunday, 23 March 2014 Edit this post In this tutorial we will look at cool maxscripts called ghost town.


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I only had a brief look at this, but I could see the potential for using it to make a simple backdrop for a scene in a shorter period of time or a fully detailed cityscape usable in a multitude of situations.

3ds Max File Download



It is currently a work and progress with it being updated regularly and shows a great amount of promise. The latest test video shown by the creator displays the amount of flexibility and detail achievable from small amounts of fine-tuning along with the future inclusion of road generation.

I will hopefully be able to look at this more and gain a much better understanding of it over the next couple of months.
You can download Ghosttown 0.317 Lite Beta here to try out for yourself : http://www.kilad.net/GTForum/viewtopic.php?f=2&t=2

Material and Object Renamer

Simple script for renaming Material and objects.
It also select objects based on object and material names.
Just right click in list view to select objects

To install script
1. Run script 'Material and Objects renamer_v1.0.ms'
2. Go to Customize - Customize User Interface
3. Find 'Material_renamer' under 'Sharad Tools'
4. Assign shortcut for it.

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Drive_files_Renamer

Simple script for renaming files on HardDrive.
It also collects all the bitmaps in the scene.
Default collection folder is 'new folder' on 'D' drive.
If folder is not there script will create folder 'new folder' on D drive.
Also you can choose custom folder to collect and rename files.

To install script
1. Run script 'Drive files renamer_v1.0.ms'
2. Go to Customize - Customize User Interface
3. Find 'Drive_files_Renamer' under 'Sharad Tools'
4. Assign shortcut for it.

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Visibility keys

Its simple script for adding Visibility keys.
It also has functionality to delete all animation keys in scene.

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3ds Max Script Tutorial

Give me back my dialogs!

Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.

UPDATE 2.4.2

Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one.

Spring Max - dynamic bone chain animation with collision

3ds Max Script Help

Spring Max is a tool that use to create bone chain animation in 3Ds Max

Randomize Spline Material IDs

Scriptspot 3ds Max

Randomize the material IDs for the segments in your spline shapes.

Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.

Compatible with 3dsMax 2012 and higher.

Quick Manager

This is simple script for renaming and managing objects on the go.

To install script Just
1. Unzip 'Quick Manager v1.0.rar'
2. Keep 'MyLibrary.mat' to that folder if you are going to keep that folder.
If you are going to delete that folder, then put 'MyLibrary.mat' to following location - 'C:Program FilesAutodesk3ds Max 2017materiallibraries'
1. run 'Quick_Manager_1.0.ms' from MAXScipt-Run Script.
2. Then go to Customize-Customize User Interface.
3. Find 'Quick_Manager' Under 'Sharad Tools'
4. Assign Shortcut for it.

Script will Renames objects

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mass filtering

this script changes filtering type and blur value for a number of textures at once

3ds Max Scripts Download

Weave Mesh

Simple wire mesh primitive.

There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:

randomElementsMatIDs

this script sets random material IDs to poly elements